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1. Introduction to programming and programming languages
1.1. Object-oriented programming paradigm
1.2. Class deffinition
1.3. Object creation
1.4. Class member access
1.5. Constructors and destructors
2. C# basics
2.1. Data types
2.2. Operators
2.3. Control structures
2.4. Arrays
2.5. Exception handling
2.6. Namespaces
3. Application developing in C#
3.1. New project creation
3.2. Event-handling
3.3. Windows forms
3.4. Controls
3.5. Menus
4. Graphical application development
5. Collections and collection application
6. Debuging |
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Engineering of Nis
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